Constructors

  • Parameters

    • key_name: any
    • name: any
    • description: any
    • type: any
    • element: any
    • battle_target: any
    • range: any
    • pp_cost: any
    • ability_power: any
    • effects_outside_battle: any
    • is_battle_ability: any
    • is_field_psynergy: any
    • effects: any
    • ability_category: any
    • battle_animation_key: any
    • priority_move: any
    • has_critical: any
    • crit_mult_factor: any
    • can_switch_to_unleash: any
    • can_be_evaded: any
    • use_diminishing_ratio: any
    • msg_type: any
    • affects_pp: any
    • has_animation_variation: any
    • can_be_mirrored: any
    • affects_downed: any

    Returns Ability

Properties

ability_category: ability_categories
ability_power: number
affects_downed: boolean
affects_pp: boolean
battle_animation_key: string
battle_target: string
can_be_evaded: boolean
can_be_mirrored: boolean
can_switch_to_unleash: boolean
crit_mult_factor: number
description: string
effects: any
effects_outside_battle: boolean
element: elements
has_animation_variation: boolean
has_critical: boolean
is_battle_ability: boolean
is_field_psynergy: boolean
key_name: string
name: string
pp_cost: number
priority_move: boolean
use_diminishing_ratio: boolean

Methods

  • Parameters

    Returns {
        1: number;
        11: number;
        3: number;
        5: number;
        7: number;
        9: number;
    }

    • 1: number
    • 11: number
    • 3: number
    • 5: number
    • 7: number
    • 9: number