Private actions
actions: {
[action: string]: {
animations?: string[];
frame_counts?: any;
frame_names?: {
[animation: string]: string[];
};
frame_rate?: {
[animation: string]: any;
};
loop?: boolean | boolean[];
spritesheet?: {
image: string;
json: string;
};
};
}
Type declaration
[action: string]: {
animations?: string[];
frame_counts?: any;
frame_names?: {
[animation: string]: string[];
};
frame_rate?: {
[animation: string]: any;
};
loop?: boolean | boolean[];
spritesheet?: {
image: string;
json: string;
};
}
Optional animations?: string[]
Optional frame_counts?: any
Optional frame_names?: {
[animation: string]: string[];
}
[animation: string]: string[]
Optional frame_rate?: {
[animation: string]: any;
}
Optional loop?: boolean | boolean[]
Optional spritesheet?: {
image: string;
json: string;
}
image: string
json: string
This class holds all the info related to spritesheet data, animations, actions and the appropriate methods to generate this info.