ParticlesZone: {
    height: number;
    points: {
        shift_x: number;
        shift_y: number;
        x: number;
        y: number;
    }[];
    radius: number;
    type: zone_types;
    width: number;
}

Type declaration

  • height: number
  • points: {
        shift_x: number;
        shift_y: number;
        x: number;
        y: number;
    }[]
  • radius: number
  • type: zone_types
  • width: number