ParticlesZone: { height?: number; points?: { shift_x: number; shift_y: number; x: number; y: number; }[]; radius?: number; type: zone_types; width?: number; } Type declaration
Optional height?: number
Optional points?: {
shift_x: number;
shift_y: number;
x: number;
y: number;
}[]
Optional radius?: number
Optional width?: number