ParticlesZone: {
    height?: number;
    points?: {
        shift_x: number;
        shift_y: number;
        x: number;
        y: number;
    }[];
    radius?: number;
    type: zone_types;
    width?: number;
}

Type declaration

  • Optional height?: number
  • Optional points?: {
        shift_x: number;
        shift_y: number;
        x: number;
        y: number;
    }[]
  • Optional radius?: number
  • type: zone_types
  • Optional width?: number