DetailedValues: {
    index: number;
    key_name: string;
    label: string;
    property: string;
    type: game_info_types;
    value: BasicValues | StoragePosition;
}

Event value detailed info.

Type declaration

  • index: number

    NPC, IO or TileEvent index.

  • key_name: string

    Storage or MainChar key name.

  • label: string

    NPC, IO or TileEvent unique label.

  • property: string

    The property name of the target that you want to retrieve the value of.

  • type: game_info_types

    The target object type to has its value retrieved.

  • value: BasicValues | StoragePosition

    The value to be set or used.