game_event_origin: {
    ADD_ITEM_TO_PARTY: ADD_ITEM_TO_PARTY;
    AUDIO_PLAY: AUDIO_PLAY;
    AUDIO_STOP: AUDIO_STOP;
    BATTLE: BATTLE;
    BRANCH: BRANCH;
    CAMERA_FADE: CAMERA_FADE;
    CAMERA_FOLLOW: CAMERA_FOLLOW;
    CAMERA_MOVE: CAMERA_MOVE;
    CAMERA_SHAKE: CAMERA_SHAKE;
    CASTING_AURA: CASTING_AURA;
    CHANGE_COLLISION_LAYER: CHANGE_COLLISION_LAYER;
    CHAR_ANIMATION_PLAY: CHAR_ANIMATION_PLAY;
    CHAR_BLEND_MODE: CHAR_BLEND_MODE;
    CHAR_EXP: CHAR_EXP;
    CHAR_FALL: CHAR_FALL;
    CHAR_HUE: CHAR_HUE;
    CHAR_ITEM_MANIPULATION: CHAR_ITEM_MANIPULATION;
    CHAR_LEVEL_CHANGE: CHAR_LEVEL_CHANGE;
    CHAR_ROTATION: CHAR_ROTATION;
    CHAR_SHADOW_VISIBILITY: CHAR_SHADOW_VISIBILITY;
    CHAR_SPLASH_SWEAT_DROPS: CHAR_SPLASH_SWEAT_DROPS;
    CHAR_TWEEN_POSITION: CHAR_TWEEN_POSITION;
    CHEST: CHEST;
    COLORIZE_CHAR: COLORIZE_CHAR;
    COLORIZE_MAP: COLORIZE_MAP;
    CONTROL_BGM: CONTROL_BGM;
    CREATE_STORAGE_VAR: CREATE_STORAGE_VAR;
    CUSTOM_COLLISION_BODY: CUSTOM_COLLISION_BODY;
    DESTROYER: DESTROYER;
    DIALOG: DIALOG;
    DJINN_GET: DJINN_GET;
    DJINN_SET_STATUS: DJINN_SET_STATUS;
    EMOTICON: EMOTICON;
    EVENTS_HOLDER: EVENTS_HOLDER;
    EVENTS_LOOP: EVENTS_LOOP;
    EVENT_ACTIVATION: EVENT_ACTIVATION;
    EVENT_CALLER: EVENT_CALLER;
    EXIT_SAND_MODE: EXIT_SAND_MODE;
    FACE_DIRECTION: FACE_DIRECTION;
    FLAME_CHAR: FLAME_CHAR;
    GENERIC_SPRITE: GENERIC_SPRITE;
    GRANT_ABILITY: GRANT_ABILITY;
    INTERACTABLE_OBJECT_AFTER_PSYNERGY: INTERACTABLE_OBJECT_AFTER_PSYNERGY;
    INTERACTABLE_OBJECT_BEFORE_PSYNERGY: INTERACTABLE_OBJECT_BEFORE_PSYNERGY;
    INTERACTABLE_OBJECT_PUSH: INTERACTABLE_OBJECT_PUSH;
    INTERACTABLE_OBJECT_TOGGLE: INTERACTABLE_OBJECT_TOGGLE;
    IO_ANIM_PLAY: IO_ANIM_PLAY;
    IO_TWEEN_POSITION: IO_TWEEN_POSITION;
    ITEM_CHECKS: ITEM_CHECKS;
    JUMP: JUMP;
    LAYER_TWEEN: LAYER_TWEEN;
    LAYER_VISIBILITY: LAYER_VISIBILITY;
    LOOK: LOOK;
    MAIN_CHARS_JOIN_SPLIT: MAIN_CHARS_JOIN_SPLIT;
    MAP: MAP;
    MAP_BLEND_MODE: MAP_BLEND_MODE;
    MAP_OPACITY: MAP_OPACITY;
    MISC: MISC;
    MOVE: MOVE;
    NPC: NPC;
    NPC_PSYNERGY: NPC_PSYNERGY;
    OUTLINE_CHAR: OUTLINE_CHAR;
    PARTICLES: PARTICLES;
    PARTY_JOIN: PARTY_JOIN;
    PERMANENT_STATUS: PERMANENT_STATUS;
    PSYNERGY_STONE: PSYNERGY_STONE;
    SET_CHAR_ACTIVATION: SET_CHAR_ACTIVATION;
    SET_CHAR_COLLISION: SET_CHAR_COLLISION;
    SET_CHAR_HP_PP: SET_CHAR_HP_PP;
    SET_CHAR_VISIBILITY: SET_CHAR_VISIBILITY;
    SET_IO_ACTIVATION: SET_IO_ACTIVATION;
    SET_IO_COLLISION: SET_IO_COLLISION;
    SET_IO_VISIBILITY: SET_IO_VISIBILITY;
    SET_NPC_COLLISION: SET_NPC_COLLISION;
    SET_PARTY_COINS: SET_PARTY_COINS;
    SET_VALUE: SET_VALUE;
    STORAGE_CHANGE: STORAGE_CHANGE;
    SUMMON: SUMMON;
    TELEPORT: TELEPORT;
    TILE_EVENT: TILE_EVENT;
    TILE_EVENT_MANAGE: TILE_EVENT_MANAGE;
    TIMER: TIMER;
    TINT_CHAR: TINT_CHAR;
} = ...

Type declaration