Constructors

Properties

agility_text: TextObj
attack_text: TextObj
avatar: Sprite
base_window: Window
basic_stats_group: Group
char: MainChar
class_text: TextObj
defense_text: TextObj
exp_text: TextObj
game: Game
gear_stats_group: Group
hp_text: TextObj
luck_text: TextObj
lv_label: TextObj
lv_text: TextObj
max_hp_text: TextObj
max_pp_text: TextObj
name_text: TextObj
perm_status_1_text: TextObj
perm_status_2_text: TextObj
pp_text: TextObj
window_open: boolean
x: number
x_avatar: number
y: number
y_avatar: number
BASIC_STATS_GROUP_KEY: "basic_stats" = "basic_stats"
GEAR_STATS_GROUP_KEY: "gear_stats" = "gear_stats"

Methods