Constructors

Properties

after_class_text: TextObj
after_stats: {
    [stat: string]: TextObj;
}

Type declaration

base_window: Window
before_class_text: TextObj
before_stats: {
    [stat: string]: TextObj;
}

Type declaration

char: MainChar
data: GoldenSun
djinn: Djinn
down_arrows: {
    [stat: string]: Phaser.Sprite;
}

Type declaration

  • [stat: string]: Phaser.Sprite
game: Game
next_djinni_status: djinn_status
up_arrows: {
    [stat: string]: Phaser.Sprite;
}

Type declaration

  • [stat: string]: Phaser.Sprite
window_open: boolean

Methods