Class SummonDjinnStandbyWindow
Properties
graphics
graphics: {}
Type declaration
[element: string]: Phaser.Graphics
timers
timers: {}
Type declaration
[element: string]: Phaser.Timer
window_open
window_open: boolean
Methods
blink
- blink(element: any, sprite: any): void
set_numbers
- set_numbers(requirements: any): void