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Hierarchy

  • CharsQuickInfoDjinnWindow

Index

Constructors

Properties

a_button: { main: Sprite; shadow: Sprite }

Type declaration

  • main: Sprite
  • shadow: Sprite
b_button: { main: Sprite; shadow: Sprite }

Type declaration

  • main: Sprite
  • shadow: Sprite
base_window: Window
char: MainChar
char_class: TextObj
char_name: TextObj
char_status_text: TextObj
current_status_label: TextObj
game: Game
l_button: { main: Sprite; shadow: Sprite }

Type declaration

  • main: Sprite
  • shadow: Sprite
level_label: TextObj
level_number: TextObj
return_label: TextObj
window_open: boolean
x: number
y: number

Methods

  • close(callback?: Function): void
  • open(char: MainChar, callback?: Function): void
  • set_char_info_visibililty(visible: boolean): void
  • set_l_button_visibility(visible: boolean): void
  • set_return_info_visibility(visible: boolean): void
  • update_text(): void

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