Constructors

Properties

base_window: Window
char: MainChar
char_name_text: TextObj
class_name_arrow: Sprite
class_name_arrow_blink_timer: Timer
class_text: TextObj
djinn_number_texts: {
    [element: string]: TextObj;
}

Type declaration

djinni: Djinn[]
game: Game
level_number_text: TextObj
new_class_text: TextObj
next_djinni_status: djinn_status[]
sprites: Sprite[]
stats_current_texts: {
    [stat: string]: TextObj;
}

Type declaration

stats_next_texts: {
    [stat: string]: TextObj;
}

Type declaration

window_open: boolean

Methods