Constructors

Properties

action_info_text: TextObj
base_window: Window
chars: MainChar[]
data: GoldenSun
djinn_name_after_text: TextObj
djinn_name_before_text: TextObj
djinn_sprites: Sprite[]
djinn_status_arrow: Sprite
djinn_status_arrow_blink_timer: Timer
djinn_status_text: TextObj
djinni: Djinn[]
game: Game
group: Group
next_djinni_status: djinn_status[]
ok_msg_text: TextObj
r_button: {
    shadow: Sprite;
    text: Sprite;
}

Type declaration

  • shadow: Sprite
  • text: Sprite
sprites: Sprite[]
tweens: Tween[]
window_open: boolean
x: number
y: number

Methods