Constructors

Properties

abilities: string[]
all_abilities: string[]
base_window: Window
char: MainChar
close_callback: ((execute_operation?) => void)

Type declaration

    • (execute_operation?): void
    • Parameters

      • Optional execute_operation: boolean

      Returns void

current_abilities: string[]
data: GoldenSun
djinni: Djinn[]
elem_per_page: number
execute_operation: boolean
gained_abilities: string[]
game: Game
icon_sprites_in_window: Sprite[]
intersection_abilities: string[]
lost_abilities: string[]
next_abilities: string[]
next_djinni_status: djinn_status[]
next_state_callback: Function
page_index: number
page_number: number
psy_info_1_text: TextObj
psy_info_2_text: TextObj
text_sprites_in_window: TextObj[]
window_open: boolean

Methods

  • Parameters

    • Optional callback: ((execute_operation?) => void)
        • (execute_operation?): void
        • Parameters

          • Optional execute_operation: boolean

          Returns void

    Returns void

  • Parameters

    • char: MainChar
    • Optional djinni: Djinn[]
    • Optional next_djinni_status: djinn_status[]
    • Optional close_callback: ((execute_operation?) => void)
        • (execute_operation?): void
        • Parameters

          • Optional execute_operation: boolean

          Returns void

    • hidden: boolean = false
    • Optional next_state_callback: Function
    • Optional action: djinn_actions
    • Optional callback: Function

    Returns void