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Hierarchy

  • ClassChangeWithItemWindow

Index

Constructors

Properties

avatar: Sprite
avatar_group: Group
base_window: Window
char: MainChar
class_name_arrow: Sprite
class_name_arrow_blink_timer: Timer
class_text: TextObj
data: GoldenSun
game: Game
item: Item
item_obj: ItemSlot
lv_text: TextObj
name_text: TextObj
preview_class_text: TextObj
window_open: boolean
x: number
x_avatar: number
y: number
y_avatar: number

Methods

  • close(callback?: any): void
  • hide(): void
  • init_arrow_blinks(): void
  • open(char: any, item: any, item_obj: any, callback?: any): void
  • show(): void
  • unmount_window(): void
  • update_info(): void

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