Function initialize_npcs_data
- initialize_npcs_data(game, data, npc_db, load_promise_resolve): {
[npc_key: string]: SpriteBase;
} Parameters
- game: Game
- data: GoldenSun
- npc_db: any
- load_promise_resolve: (() => void)
Returns {
[npc_key: string]: SpriteBase;
}