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Variables

ailment_recovery_base_chances: { delusion: number; seal: number; sleep: number; stun: number } = ...

Type declaration

  • delusion: number
  • seal: number
  • sleep: number
  • stun: number
current_main_stat_map: { max_hp: main_stats; max_pp: main_stats } = ...

Type declaration

debuff_recovery_base_chances: { attack: number; defense: number; resist: number } = ...

Type declaration

  • attack: number
  • defense: number
  • resist: number
effect_type_elemental_stat: { [ effect_type in effect_types]?: elemental_stats } = ...
effect_type_extra_stat: { [ effect_type in effect_types]?: main_stats } = ...
effect_type_stat: { [ effect_type in effect_types]?: main_stats } = ...
on_catch_status_msg: { death_curse: ((target: any) => string); delusion: ((target: any) => string); downed: ((target: any) => string); haunt: ((target: any) => string); poison: ((target: any) => string); seal: ((target: any) => string); sleep: ((target: any) => string); stun: ((target: any) => string); venom: ((target: any) => string) } = ...

Type declaration

  • death_curse: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • delusion: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • downed: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • haunt: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • poison: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • seal: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • sleep: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • stun: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • venom: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

on_remove_status_msg: { death_curse: ((target: any) => string); delusion: ((target: any) => string); downed: ((target: any) => string); poison: ((target: any) => string); seal: ((target: any) => string); sleep: ((target: any) => string); stun: ((target: any) => string); venom: ((target: any) => string) } = ...

Type declaration

  • death_curse: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • delusion: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • downed: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • poison: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • seal: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • sleep: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • stun: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

  • venom: ((target: any) => string)
      • (target: any): string
      • Parameters

        • target: any

        Returns string

ordered_main_stats: main_stats[] = ...
ordered_status_battle: (permanent_status | temporary_status)[] = ...
ordered_status_menu: permanent_status[] = ...

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