Variable on_catch_status_msgConst
on_catch_status_msg: {
death_curse: ((target) => string);
delusion: ((target) => string);
downed: ((target) => string);
haunt: ((target) => string);
poison: ((target) => string);
seal: ((target) => string);
sleep: ((target) => string);
stun: ((target) => string);
venom: ((target) => string);
} = ...
Type declaration
death_curse: ((target) => string)
- (target): string
Returns string
delusion: ((target) => string)
- (target): string
Returns string
downed: ((target) => string)
- (target): string
Returns string
haunt: ((target) => string)
- (target): string
Returns string
poison: ((target) => string)
- (target): string
Returns string
seal: ((target) => string)
- (target): string
Returns string
sleep: ((target) => string)
- (target): string
Returns string
stun: ((target) => string)
- (target): string
Returns string
venom: ((target) => string)
- (target): string
Returns string