ItemObj: {
background?: Phaser.Sprite;
broken?: Phaser.Sprite;
equipped?: Phaser.Sprite;
icon: Phaser.Sprite;
quantity?: Phaser.BitmapText;
}
Type declaration
Optional background?: Phaser.Sprite
Optional broken?: Phaser.Sprite
Optional equipped?: Phaser.Sprite
icon: Phaser.Sprite
Optional quantity?: Phaser.BitmapText
The type that holds info about an icon that is on a window like the icon sprite by itself, broken and equipped indication graphics etc.