ItemObj
ItemObj: { background?: Phaser.Sprite; broken?: Phaser.Sprite; equipped?: Phaser.Sprite; icon: Phaser.Sprite; quantity?: Phaser.BitmapText }
Type declaration
Optional background?: Phaser.Sprite
Optional broken?: Phaser.Sprite
Optional equipped?: Phaser.Sprite
icon: Phaser.Sprite
Optional quantity?: Phaser.BitmapText
The type that holds info about an icon that is on a window like the icon sprite by itself, broken and equipped indication graphics etc.