PartyData: { avg_level: number; coins: number; game_tickets: { coins_remaining: number; tickets_bought: number; }; members: MainChar[]; psynergies_shortcuts: { 2: { ability: string; main_char: string; }; 3: { ability: string; main_char: string; }; }; random_battle_extra_rate: number; visited_shops: Set<string>; } Type declaration
avg_level: number
coins: number
game_tickets: {
coins_remaining: number;
tickets_bought: number;
}
coins_remaining: number
tickets_bought: number
psynergies_shortcuts: {
2: {
ability: string;
main_char: string;
};
3: {
ability: string;
main_char: string;
};
}
2: {
ability: string;
main_char: string;
}
ability: string
main_char: string
3: {
ability: string;
main_char: string;
}
ability: string
main_char: string
random_battle_extra_rate: number
visited_shops: Set<string>