Properties
Protected current_col
current_col: number
Protected current_line
current_line: number
Protected highlight
highlight: Graphics
Protected state_sprites
state_sprites: (Sprite | Group | BitmapText)[]
Static Private Readonly CURSOR
CURSOR: { X: number; Y: number } = ...
Static Private Readonly EQ_HIGHLIGHT
EQ_HIGHLIGHT: { HEIGHT: number; POS: { body: number; chest: number; head: number; weapon: number }; SHIFT: number; WIDTH: number; X: number; Y: number } = ...
Type declaration
HEIGHT: number
POS: { body: number; chest: number; head: number; weapon: number }
body: number
chest: number
head: number
weapon: number
SHIFT: number
WIDTH: number
X: number
Y: number
Static Protected Readonly GROUP_KEY
GROUP_KEY: "status_component" = "status_component"
Static Private Readonly HIGHLIGHT
HIGHLIGHT: { HEIGHT: number; WIDTH: number; X: number; Y: number } = ...
Type declaration
HEIGHT: number
WIDTH: number
X: number
Y: number
Static Private Readonly ITEM
ITEM: { ICON_X: number; ICON_Y: number; NAME_X: number; NAME_Y: number } = ...
Type declaration
ICON_X: number
ICON_Y: number
NAME_X: number
NAME_Y: number
Static Private Readonly MAX_LINES
MAX_LINES: 5 = 5
Static Private Readonly SHIFT
SHIFT: 16 = 16
Static Private Readonly STATS
STATS: { LABEL_X: number; LABEL_Y: number; LINE_SHIFT: number; VALUE_END_X: number; VALUE_Y: number } = ...
Type declaration
LABEL_X: number
LABEL_Y: number
LINE_SHIFT: number
VALUE_END_X: number
VALUE_Y: number