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GS-HTML5 API
GS-HTML5 API
windows/battle/BattleSummonWindow
BattleSummonWindow
Class BattleSummonWindow
Index
Constructors
constructor
Properties
all_
summons
base_
window
button
char
choosen_
ability
close_
callback
data
djinn_
numbers_
window
djinni_
already_
used
game
group
highlight_
bar
other_
sprites
page_
index
page_
number
set_
description
summon_
index
summon_
names
summons
window_
active
window_
open
Methods
change_
page
change_
summon
clear_
sprites
close
config_
page
destroy
hide
mount_
window
next_
page
next_
summon
open
previous_
page
previous_
summon
select_
summon
set_
highlight_
bar
set_
page_
number
show
summon_
choose
update_
position
Constructors
constructor
new
Battle
Summon
Window
(
game
,
data
)
:
BattleSummonWindow
Parameters
game
:
Game
data
:
GoldenSun
Returns
BattleSummonWindow
Properties
all_
summons
all_
summons
:
any
[]
base_
window
base_
window
:
Window
button
button
:
Sprite
char
char
:
MainChar
choosen_
ability
choosen_
ability
:
string
close_
callback
close_
callback
:
Function
data
data
:
GoldenSun
djinn_
numbers_
window
djinn_
numbers_
window
:
SummonDjinnStandbyWindow
djinni_
already_
used
djinni_
already_
used
:
{
[
element
:
string
]
:
number
;
}
Type declaration
[
element
:
string
]:
number
game
game
:
Game
group
group
:
Group
highlight_
bar
highlight_
bar
:
Graphics
other_
sprites
other_
sprites
:
(
BitmapText
|
Sprite
|
Group
)
[]
page_
index
page_
index
:
number
page_
number
page_
number
:
number
set_
description
set_
description
:
Function
summon_
index
summon_
index
:
number
summon_
names
summon_
names
:
TextObj
[]
summons
summons
:
any
[]
window_
active
window_
active
:
boolean
window_
open
window_
open
:
boolean
Methods
change_
page
change_
page
(
)
:
void
Returns
void
change_
summon
change_
summon
(
)
:
void
Returns
void
clear_
sprites
clear_
sprites
(
)
:
void
Returns
void
close
close
(
callback
?
)
:
void
Parameters
Optional
callback
:
Function
Returns
void
config_
page
config_
page
(
)
:
void
Returns
void
destroy
destroy
(
)
:
void
Returns
void
hide
hide
(
callback
?
)
:
void
Parameters
Optional
callback
:
Function
Returns
void
mount_
window
mount_
window
(
)
:
void
Returns
void
next_
page
next_
page
(
)
:
void
Returns
void
next_
summon
next_
summon
(
)
:
void
Returns
void
open
open
(
char
,
close_callback
,
set_description
,
djinni_already_used
?
)
:
void
Parameters
char
:
MainChar
close_callback
:
Function
set_description
:
Function
Optional
djinni_already_used
:
{
[
element
:
string
]
:
number
;
}
[
element
:
string
]:
number
Returns
void
previous_
page
previous_
page
(
)
:
void
Returns
void
previous_
summon
previous_
summon
(
)
:
void
Returns
void
select_
summon
select_
summon
(
index
)
:
void
Parameters
index
:
number
Returns
void
set_
highlight_
bar
set_
highlight_
bar
(
)
:
void
Returns
void
set_
page_
number
set_
page_
number
(
)
:
void
Returns
void
show
show
(
)
:
void
Returns
void
summon_
choose
summon_
choose
(
)
:
void
Returns
void
update_
position
update_
position
(
)
:
void
Returns
void
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External
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On This Page
constructor
all_
summons
base_
window
button
char
choosen_
ability
close_
callback
data
djinn_
numbers_
window
djinni_
already_
used
game
group
highlight_
bar
other_
sprites
page_
index
page_
number
set_
description
summon_
index
summon_
names
summons
window_
active
window_
open
change_
page
change_
summon
clear_
sprites
close
config_
page
destroy
hide
mount_
window
next_
page
next_
summon
open
previous_
page
previous_
summon
select_
summon
set_
highlight_
bar
set_
page_
number
show
summon_
choose
update_
position
GS-HTML5 API
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