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Hierarchy

  • BattleDjinnWindow

Index

Constructors

Properties

all_djinni: string[]
base_window: Window
button: Sprite
char: MainChar
choosen_ability: string
close_callback: Function
data: GoldenSun
djinn_index: number
djinn_names: TextObj[]
djinni: string[]
game: Game
group: Group
highlight_bar: Graphics
open_psy_key: number
page_index: number
page_number: number
psynergy_window: BattlePsynergyWindow
psynergy_window_open: boolean
set_description: Function
stars_sprites: Sprite[]
stats_window: DjinnStatsWindow
window_active: boolean
window_open: boolean

Methods

  • call_set_description(): void
  • change_djinn(): void
  • change_page(): void
  • clear_sprites(): void
  • close(callback?: Function): void
  • config_page(): void
  • destroy(): void
  • djinn_choose(): void
  • get_next_status(): string
  • hide(callback?: Function): void
  • hide_psynergy(): void
  • mount_window(): void
  • next_djinn(): void
  • next_page(): void
  • previous_djinn(): void
  • previous_page(): void
  • select_djinn(index: number): void
  • set_highlight_bar(): void
  • set_page_number(): void
  • show(): void
  • show_psynergy(): void
  • update_position(): void
  • update_stats(): void

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