Constructors

Properties

action_message_window: Window
action_msg: TextObj
base_window: Window
char: MainChar
char_name: TextObj
close_callback: Function
data: GoldenSun
drop_item_window: DropItemWindow
game: Game
give_item_options_window: UseGiveItemWindow
horizontal_index: number
item: Item
item_menu: MainItemMenu
item_name: TextObj
item_obj: ItemSlot
item_quantity_manager_window: ItemQuantityManagerWindow
option_active: {
    details: boolean;
    drop: boolean;
    equip: boolean;
    give: boolean;
    remove: boolean;
    use: boolean;
}

Type declaration

  • details: boolean
  • drop: boolean
  • equip: boolean
  • give: boolean
  • remove: boolean
  • use: boolean
stats_update_callback: Function
text_sprites: {
    details: TextObj;
    drop: TextObj;
    equip: TextObj;
    give: TextObj;
    remove: TextObj;
    use: TextObj;
}

Type declaration

vertical_index: number
window_active: boolean
window_open: boolean
x: number
y: number
ICON_GROUP_KEY: "item_icon" = "item_icon"

Methods

  • Returns "menu/positive" | "menu/positive_4" | "menu/item_equip" | "menu/item_unequip"