Constructors

Properties

arrange_window: Window
basic_info_window: BasicInfoWindow
chars_menu: CharsMenu
choosing_destination: boolean
choosing_item: boolean
close_callback: ((close_this_menu) => void)

Type declaration

    • (close_this_menu): void
    • Parameters

      • close_this_menu: boolean

      Returns void

data: GoldenSun
description_window: Window
description_window_text: TextObj
details_window: Window
game: Game
gear_overview_items: {
    body: {
        item_obj: ItemObj;
        text_obj: TextObj;
    };
    chest: {
        item_obj: ItemObj;
        text_obj: TextObj;
    };
    head: {
        item_obj: ItemObj;
        text_obj: TextObj;
    };
    weapon: {
        item_obj: ItemObj;
        text_obj: TextObj;
    };
}

Type declaration

gear_overview_window: Window
guide_window: Window
guide_window_msgs: {
    choosing_char: string;
    choosing_item: string;
}

Type declaration

  • choosing_char: string
  • choosing_item: string
guide_window_text: TextObj
is_open: boolean
item_change_stats_window: StatsOrClassCheckWithItemWindow
item_choose_window: ItemPsynergyChooseWindow
item_options_window: ItemOptionsWindow
item_overview_window: Window
overview_shifted: boolean
selected_char_index: number
selected_item_pos: {
    index: number;
    page: number;
}

Type declaration

  • index: number
  • page: number

Methods

  • Parameters

    • Optional close_callback: ((close_this_menu) => void)
        • (close_this_menu): void
        • Parameters

          • close_this_menu: boolean

          Returns void

    Returns void

  • Parameters

    • Optional description: string
    • force: boolean = false
    • tween_if_necessary: boolean = false

    Returns void