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Hierarchy

  • ItemQuantityManagerWindow

Index

Constructors

Properties

base_window: Window
char: MainChar
char_name: TextObj
choosen_quantity: number
close_callback: Function
data: GoldenSun
dest_char_name: TextObj
dest_item_obj: ItemSlot
destination_char: MainChar
equip_sprite: Sprite
game: Game
group: Group
icon_sprite: Sprite
item: Item
item_count_sprite: BitmapText
item_counter: ItemCounter
item_name: TextObj
item_obj: ItemSlot
new_amount_with_dest_char_count: TextObj
remaining_with_char_count: TextObj
to_remove_count: TextObj
window_active: boolean
window_open: boolean
x: number
y: number

Methods

  • activate(): void
  • close(callback?: Function): void
  • deactivate(): void
  • decrease_amount(): void
  • grant_control(on_cancel: Function, on_select: Function): void
  • increase_amount(): void
  • on_change(quantity: any): void
  • open(item_obj: ItemSlot, item: Item, char: MainChar, close_callback?: Function, destination_char?: MainChar, open_callback?: Function, custom_quantity?: number): void
  • set_header(): void
  • unset_header(): void

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