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Hierarchy

  • Item

Index

Constructors

  • new Item(key_name: any, name: any, type: any, description: any, use_type: any, curses_when_equipped: any, cant_be_removed: any, rare_item: any, important_item: any, carry_up_to_30: any, effects: any, element: any, unleash_ability: any, unleash_rate: any, use_ability: any, equipable_chars: any, price: any, granted_ability: any, granted_class_type: any, weapon_type: any, items_after_forge: any, index: any): Item
  • Parameters

    • key_name: any
    • name: any
    • type: any
    • description: any
    • use_type: any
    • curses_when_equipped: any
    • cant_be_removed: any
    • rare_item: any
    • important_item: any
    • carry_up_to_30: any
    • effects: any
    • element: any
    • unleash_ability: any
    • unleash_rate: any
    • use_ability: any
    • equipable_chars: any
    • price: any
    • granted_ability: any
    • granted_class_type: any
    • weapon_type: any
    • items_after_forge: any
    • index: any

    Returns Item

Properties

cant_be_removed: boolean
carry_up_to_30: boolean
curses_when_equipped: boolean
description: string
effects: any
element: elements
equipable: boolean
equipable_chars: string[]
granted_ability: string
granted_class_type: number
important_item: boolean
index: number
items_after_forge: { chance: number; key_name: string }[]
key_name: string
name: string
price: number
rare_item: boolean
unleash_ability: string
unleash_rate: number
use_ability: string
use_type: use_types
weapon_type: weapon_types
BREAKS_CHANCE: number = ...

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