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Hierarchy

  • ParticlesWrapper

Index

Constructors

Properties

data: GoldenSun
game: Game
render_callbacks: {}

Type declaration

  • [callback_key: string]: Function

Methods

  • render(): void
  • start_particles(particles_info: ParticlesInfo, particles_group?: Group, inner_groups?: { behind: Group; between: Group; over: Group }, element?: elements, xy_pos_getter?: ((x: string | number | EventValue, y: string | number | EventValue, shift_x: number | EventValue, shift_y: number | EventValue) => { x: number; y: number })): { force_destroy_callbacks: (() => void)[]; promises: Promise<void>[] }
  • Parameters

    Returns { force_destroy_callbacks: (() => void)[]; promises: Promise<void>[] }

    • force_destroy_callbacks: (() => void)[]
    • promises: Promise<void>[]

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