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Hierarchy

  • GamepadButton

Index

Constructors

Properties

button: AnyButton

Game button that will trigger

gamepad: Gamepad

Emulated gamepad controller

is_down: boolean = false

Whether the gamepad button is held down

name: string = undefined

Debug purpose

on_down: Signal = ...

Signal to trigger when that button is pressed

on_up: Signal = ...

Signal to trigger when that button is release

Accessors

  • get is_up(): boolean
  • set is_up(v: boolean): void

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