Constructors

Properties

basic_info_window: BasicInfoWindow
chars_menu: CharsMenu
choosing_psynergy: boolean
choosing_target: boolean
close_callback: Function
data: GoldenSun
description_window: Window
description_window_text: TextObj
game: Game
guide_window: Window
guide_window_msgs: {
    choosing_char: string;
    choosing_psynergy: string;
}

Type declaration

  • choosing_char: string
  • choosing_psynergy: string
guide_window_text: TextObj
is_open: boolean
psynergy_choose_window: ItemPsynergyChooseWindow
psynergy_overview_window: Window
selected_ability: Ability
selected_char_index: number
shortcuts_info: {
    l_ability?: TextObj;
    l_char?: TextObj;
    r_ability?: TextObj;
    r_char?: TextObj;
}

Type declaration

shortcuts_window: Window

Methods

  • Parameters

    • setting_shortcut: boolean = false
    • Optional shortcut_button: L | R

    Returns void

  • Parameters

    • Optional description: string
    • force: boolean = false
    • tween_if_necessary: boolean = false

    Returns void