Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

  • CharsStatusWindow

Index

Constructors

Properties

compact: boolean
data: GoldenSun
djinni_info: boolean
game: Game
info_sprites: {}

Type declaration

  • [char_key: string]: InfoSprite
name_y: number
standby_count_text: {}

Type declaration

standby_djinni: {}

Type declaration

  • [element: string]: number
stars_group: Group
status_win_height: number
status_win_width: number
status_win_x: number
status_window: Window

Methods

  • check_chars_in_party(): void
  • close(callback?: (() => void)): void
  • destroy(): void
  • get_char_hp_color(curr_char: MainChar): number
  • set_chars_info(): void
  • show(): void
  • update_chars_info(): void

Generated using TypeDoc