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Hierarchy

  • BattleItemWindow

Index

Constructors

Properties

all_items: ItemSlot[]
base_window: Window
button: Sprite
char: MainChar
choosen_ability: string
close_callback: Function
data: GoldenSun
game: Game
group: Group
highlight_bar: Graphics
item_index: number
item_names: TextObj[]
item_obj: ItemSlot
items: ItemSlot[]
page_index: number
page_number: number
set_description: Function
window_active: boolean
window_open: boolean

Methods

  • change_item(): void
  • change_page(): void
  • clear_sprites(): void
  • close(callback?: Function): void
  • config_page(): void
  • destroy(): void
  • hide(callback?: Function): void
  • item_choose(): void
  • mount_window(): void
  • next_item(): void
  • next_page(): void
  • open(char: MainChar, close_callback: Function, set_description: Function, ...args: any[]): void
  • previous_item(): void
  • previous_page(): void
  • select_item(index: number): void
  • set_highlight_bar(): void
  • set_page_number(): void
  • show(): void
  • update_position(): void

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